What changed
My biggest takeaways from Claude Code/Cowork lead @Nerdi_Yogi:
1. When your engineers ship 8x more code than a year ago (like they do at Anthropic), the biggest problem becomes verification. How do you know that the experience you shipped is what you intended? One tactic Fiona’s team uses is a “bad vs. sad” tracking framework: bad is unrecoverable errors (like a crash), sad is a recoverable pain point (like flickering or drop in conversation). They give each team agency to build and ship quickl — via @lennysan